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s i s t e m a o p e r a c i o n a l m a g n u x l i n u x | ~/ · documentação · suporte · sobre |
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16. C++ Coding StandardsCoding standard is very essential for readability and maitainence of programs. And it also greatly inproves the productivity of the programmer. The GNU C++ compiler must enforce coding discipline. The following is suggested - inside class definition:
In the sample code given below t stands for protected, v stands for private, m stands for member-variable and p stands for pointer.
class SomeFunMuncho
{
public:
int mTempZimboniMacho; // Only temporary variables should be public as per OOP
float *mpTempArrayNumbers;
int HandleError();
float getBonyBox(); // Public accessor as per OOP design
float setBonyBox(); // Public accessor as per OOP design
protected:
float mtBonyBox;
int *mtpBonyHands;
char *tHandsFull();
int tGetNumbers();
private:
float mvJustDoIt;
char mvFirstName[30];
int *mvpTotalValue;
char *vSubmitBars();
int vGetNumbers();
};
When your program grows by millions of lines of code, then you will greatly appreciate the naming convention as above. The readability of code improves, because just by looking at the variable name like mvFirstName you can tell that it is member of a class and is a private variable. Visit the C++ Coding Standards URLs
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